5 minutes
Get the Playfield on Screen
Every part of a pinball machine agrees on one thing: where the wood is. The bumpers stand on it, the flippers hinge off it, and the ball spends its entire short life sliding across it. Nothing else in this course can be built until that slab exists — lit, solid, and held in frame by a camera nobody can knock askew. A fresh arcade project gives you a render loop and a starter room. By the end of this lesson it gives you a playfield.
Scaffold the project
Every component in this lesson ships inside @babylonjsmarket/arcade already, so there is nothing to download yet. Start clean:
The scaffolder writes src/main.ts with a Babylon renderer, the ECS framework, a render loop, and a scene loader already wired together. npm run dev serves it at http://localhost:3000.
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