By Lawrence
5 minutes
5 minutes
Deal the Player a Hand
The deck names cards. The seating knows where they go. But run the scene right now and deck.dealt is sending card ids into a table that never moves. Two cards should slide toward you across the felt and turn over.

Add the Hand entity to the scene
One entity, Hand, carrying a single CardFan:
This sets up two slots. They fly from the center (originZ: -2) down to the player's edge (targetZ: -4.5). They sit 1.8 apart on that row. basePath: "/poker" points at the textures. bjs download already put those in public/poker/ back in Lesson 1.
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