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Day and Night Lighting

Light in a real-time game: from an hour to a sun, HDR sky photos and tone mapping, shadows that follow the player, and the light budget that makes games paint light instead of casting it. Branches from 1.4 and 1.8. For owners of Endless Rampage Highway (the lab is that series' scene).

What We Will Cover

  • Sun Position
  • HDR Skies and Tone Mapping
  • Shadow Maps
  • Fake Lights

Light in a real-time game: from an hour to a sun, HDR sky photos and tone mapping, shadows that follow the player, and the light budget that makes games paint light instead of casting it. Branches from 1.4 and 1.8. For owners of Endless Rampage Highway (the lab is that series' scene).

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