Fast Hit Detection
Collision for fast things: why a point test misses, sweeping a segment against a box, and hitting a target that moves too. Branches from 2.2. For owners of Endless Rampage Combat (the lab is that series' scene).
What We Will Cover
- Bullet Tunnelling
- Segment Box Tests
- Moving Targets
Collision for fast things: why a point test misses, sweeping a segment against a box, and hitting a target that moves too. Branches from 2.2. For owners of Endless Rampage Combat (the lab is that series' scene).
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