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Fast Hit Detection

Collision for fast things: why a point test misses, sweeping a segment against a box, and hitting a target that moves too. Branches from 2.2. For owners of Endless Rampage Combat (the lab is that series' scene).

What We Will Cover

  • Bullet Tunnelling
  • Segment Box Tests
  • Moving Targets

Collision for fast things: why a point test misses, sweeping a segment against a box, and hitting a target that moves too. Branches from 2.2. For owners of Endless Rampage Combat (the lab is that series' scene).

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