Asset Library
Interchangeable game media — pre-rigged 3D meshes, audio, video, and textures — built to drop onto the mesh primitive your game already runs for movement and skeletal animation. Browse by category, filter by type, and add what you need to your library.

Overheat the Commando Badger
A grizzled badger in orange combat plate with a vented cooling rig. Bonus figure for the Shooter component — the weapon heat + fire-rate driver that overheats and locks out when you hold the trigger too long.

Ace the Starfighter Pilot
A blue-and-white flight-suited pilot rigged with a swept jet-wing pack. Bonus figure for the ShipFlight component — the 6-DOF flight-control law that turns throttle and stick into thrust, roll, and true exponential drag.

Surge the Loose Cannon
A slab-muscled green shark hung with poker chips, all aggression. Bonus figure for the PokerAISurge component — the loose-aggressive seat that overbets, bluffs often, and turns the pressure up late in the hand.

Tight Bill the Card Shark
A pinstripe-suited shark in a card-print jacket with a cold read. Bonus figure for the PokerAIBill component — the disciplined pot-odds seat that folds the junk and only pays when the price is right.

Bullion the Gold Collector
A figure cast head-to-toe in gleaming gold plate. Bonus figure for the MoneyField component — the GPU-instanced field of coins that magnet to the player and bank their value to the HUD.

Deadeye the Hitscan Cheetah
A lean cheetah gunner in grey-and-orange tactical gear. Bonus figure for the Hitscan component — the instant-hit weapon that ray-casts and connects the same frame it fires, no projectile travel.

Ricochet the Flipper Armadillo
An armored armadillo of curled purple-and-silver plates and a whip tail. Bonus figure for the Flipper component — the keyboard-driven kinematic bat that ramps to its flip angle and pings the pinball off its face.

Blindspot the Cover Chameleon
A green chameleon scout with swivel antenna-eyes and a shell backpack. Bonus figure for the CoverSeek component — the line-of-sight AI that ducks behind pillars, peeks at the threat, and panic-flees when alerted.

Fallout the Demolitions Expert
A heavy-set demolitions trooper in scorched green-and-orange armor. Bonus figure for the BlastRadius component — the growing spherical blast that eases out to full radius so anything caught in it takes the hit.

Rubble the Space-Rock Warrior
A boulder-bodied golem of blue-grey stone bolted into orange armor plate. Bonus figure for the Asteroid component — the oriented-hitbox space rock that bullets chip down shot by shot and ramming ships shatter against.

Chrome Card-Shark
A steel-blue great white in tactical armor and card-counting goggles. Bonus figure for the PokerAIShark component — the exploitative poker seat that watches how the table folds and punishes the weak.

Roulette Randy
A slab-muscled brawler with a spinning roulette wheel set into his chest and a pistol in each fist. Bonus figure for the PokerAIRandy component — the loose-cannon maniac seat that never folds on a read.

Gold-Circuit Cali
A sleek blue-and-gold gambling android behind a poker-chip visor. Bonus figure for the PokerAICali component — the cool, calculating personality that grinds pots on pot-odds, not bravado.

Locomotion Rigger
An orange-and-teal utility bot with a scrolling control-panel chest. Bonus figure for the PlayerWalkAnimator component — reads the player's actual velocity and drives the matching walk / run / idle clip.

Grunt the Player-Hunter
A hulking green reptilian commando in scavenged plate, dragging a spiked mace. Bonus figure for the Enemy component — the baseline hunter that locks onto whatever's tagged `player` and closes the distance.

Brood Warden
A purple-and-silver reptilian mech studded with glowing egg-pods. Bonus figure for the EnemySpawner component — pulses fresh enemies out from its own world position on a timer.

High-Roller Dealer
A pinstriped hammerhead in a bow tie, cards fanned in one fin. Bonus figure for the DeckDealer component — the 52-card deck and round-robin deal queue at the core of a poker round.

Pride-Leader Sweeper
A green-and-blue big-cat mech built for the pitch. Bonus figure for the BallPursuit component — the anti-dogpile rule that sends four midfielders on staggered runs so they don't all chase the ball at once.

Deadeye Bandit
A masked purple ringtail in a gunslinger's rig, twin blasters holstered. Bonus figure for the AIShoot component — burst-fire combat AI that reacquires a target each frame and leads its shots.

Roo-Striker
A cybernetic blue kangaroo on piston-loaded hydraulic legs. Bonus figure for the AIKick component — reads the AI's and ball's world vectors each frame and boots the ball toward intent.

Armored Battle Gorilla
A chrome-plated silverback in blue battle plate with a shoulder-slung gatling arm. Bonus figure for the TwinStickShooter component — the SmashTV-style controller where WASD drives movement while the right stick aims independently.

Ammo-Belt Newt
A wiry amphibian runner slung with bandoliers of glowing rounds. Bonus figure for the BulletPool component — a recycled entity pool that fires and re-parks bullets with no per-shot allocation.

Characters Martial Artist Rigged
Martial Artist Rigged — a rigged 3D mesh from the Characters game.

Characters Forest Ranger Rigged
Forest Ranger Rigged — a rigged 3D mesh from the Characters game.

Characters Demo Man
Demo Man — a rigged 3D mesh from the Characters game.

Shooter Shooter Bot 1
Shooter Bot 1 — a rigged 3D mesh from the Shooter game.

Shooter Commando Shooter 2
Commando Shooter 2 — a 3D mesh from the Shooter game.