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3D Mesh
1

Beastfolk Trooper Squad — Idle Chat

The same five armored troopers, with a standing idle-chat animation alongside the walk. They load stacked on the origin — move each one where you want it.

Type3D Mesh
FormatGLB
Size107.8 MB
Triangles92,480
MaterialsPBR (Metallic/Roughness)
Animations
WalkingIdle Chatting
In the download
  • beastfolk-trooper-squad-idle-chat/titanians2.glb
  • beastfolk-trooper-squad-idle-chat/scene.json
Guide

Every asset is a flat drop into your project's public/ folder — the model plus a ready-to-run scene.json you can walk around with WASD / arrow keys.

  1. 1Scaffold a project (skip if you have one)
    npm create @babylonjsmarket/arcade@latest my-game && cd my-game && npm install

    A World, renderer, and dev server — ready to run.

  2. 2Download this asset
    bjs download beastfolk-trooper-squad-idle-chat

    Unzips the model + scene.json into public/beastfolk-trooper-squad-idle-chat/.

    First time? Run bjs login once.

  3. 3Point your game at the scene
    await game.loadSceneFromUrl('/beastfolk-trooper-squad-idle-chat/scene.json')

    It auto-registers the scene's built-in components, loads the model, and frames the camera.

  4. 4Run it
    npm run dev

    Walk the character around with WASD / arrow keys.

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