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Babylon.js Market

Web Apps

Browser-based visual editors and demos for building with BabylonJS. Open in a tab, no install required.

Animation Retargeter

Transfer animations between different character skeletons. Auto-maps bones, handles proportion scaling, and exports to GLB with Draco compression.

Bone MappingMixamo SupportSkeleton SwapFoot IKCollision FixGLB Export
Drag source → Drag target → ExportCopied!
Animation Retargeter

Skeleton Builder

Visual editor for creating skeletal hierarchies with physics colliders and ragdoll constraints. Test with real-time Havok physics simulation.

Visual EditorPhysics CollidersJoint ConstraintsRagdoll SimHavok PhysicsPresets
Click bone → Add Child → Start RagdollCopied!
Skeleton Builder

Animation Composer

Interactive GLB viewer with a character animation state machine editor. Configure animation states, transitions, and conditions—then export JSON for your game.

State MachineCondition EditorAnimation BlendingJSON ExportLive PreviewECS Integration
Drop GLB → Configure States → Export JSONCopied!
Animation Composer
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