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Babylon.js Market

By Lawrence

5 minutes

A poker game needs a table first. Right now you don't have one. This lesson builds that table. You get green felt, a light shining from above, and a camera that looks straight down and does not move. By the end, you can run the dev server and see an empty table. No cards deal yet. This table is the base that every later lesson builds on.

A pristine empty Texas Hold'em poker table seen from a high overhead angle: a smooth emerald-green baize felt rectangle pooled in a warm golden overhead spotlight, the betting line and dealer positions faintly marked, deep black surround fading to darkness at the edges. No cards, no chips yet — just the lit stage, cinematic and inviting, waiting for the game to begin.

Scaffold the project

The whole course lives inside one create-arcade project. Scaffold it once:

npm create @babylonjsmarket/arcade@latest poker
cd poker
npm install

That gives you a Babylon-backed arcade app. It comes with a src/main.ts bootstrap and an empty src/scenes/ folder. Across all ten lessons, you build up one scene file in that folder.

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